Objective
To obtain a position as film, television, or game animator.
Summary of Qualifications
• Proficient in Maya, Unreal Tournament 3 Engine, and Photoshop
• Experienced in 2D Animation, XSI, 3D Studio Max, Mental Ray, Mel Scripting,
Motion Builder, Endorphin, Dreamweaver, Macromedia Director, Final Cut Pro,
After Effects, Shake, Nuke, Microsoft Powerpoint, Pagemaker, Illustrator, Mac, and PC
• Skilled in communications, team building, creative writing, fine arts,
basic animation principles
• Able to adapt and learn quickly, accept constructive criticism and critiques, and
welcome challenges and multitasking
Professional Experience
2002 – 2007 Multimedia Illustrator Unites States Army National Guard
• Created Powerpoint slideshows used for briefing soldiers
• Produced interactive movies for training soldiers
• Designed posters and fliers to promote military sponsored events
Education
2009 Bachelor of Science in Computer Animation, Full Sail University, Winter Park, FL
2003 Computer Graphics Certificate, Enterprise Ozark Community College, Enterprise, AL
2002 Multimedia Illustration Graduate, Defense Information School, Ft. Meade, MD
Achedemic Projects
2008 Project Lead, Advanced Game Techniques Full Sail University
• Lead team production of Capture the Flag map in Unreal Tournament 3 Engine
from pre-production to finished map
• Managed assets, modeled statics, worked with shading networks and matinee animation
Awards and Achievements
• Honor Graduate from Defense Information School